gr.OPEN 255, 0,0,0, 0,0 GR.SCREEN sw,sh WAKELOCK 3 LIST.CREATE N,SnowBall GR.BITMAP.CREATE bmp,sw,sh GR.BITMAP.CREATE bmp1,sw,sh GR.BITMAP.DRAWINTO.START bmp1 GR.COLOR 255, 0,255,0 GR.TEXT.SIZE sw/8 GR.TEXT.ALIGN 2 GR.TEXT.SKEW -0.25 GR.TEXT.DRAW txt,sw/2,sh*0.5,"Merry Christmas" GR.TEXT.DRAW txt,sw/2,sh*0.7,"And a" GR.TEXT.DRAW txt,sw/2,sh*0.9,"Happy New Year" GR.BITMAP.DRAWINTO.END GR.BITMAP.DRAW BmpO,bmp ,0,0 GR.COLOR 255, 255,255,255 LET radius= sh/200 LET Nballs= 120 DIM cl[Nballs] DIM fallSpeed[Nballs] DIM wind[Nballs] FOR i=1 TO Nballs LET fallSpeed[i]= RND()*10+3 LET wind[i]= INT(RND()*7)-3 LET x= RND()*sw GR.CIRCLE cl[i], x,0,radius NEXT GR.RENDER DO FOR i=1 TO Nballs GR.MOVE cl[i], wind[i], fallSpeed[i] GR.GET.POSITION cl[i], x,y IF y0 & x